Anthony Pilcher - 3D Artist

About Me

I'm a 3D artist based in New York City. My focus is on prop and environment creation for games and animation. I sometimes dabble in my own animation and game projects and have a fondness for anything post-industrial, dystopian and retro-futuristic.


I've worked in multiple industries including interior design, product design, VR applications, film and video games.


Additional experience is in character creation, animation, procedural design, UI design and graphic design


Some notable companies I've done work include Warby Parker, John Varvatos, BATS-TOI, Earthlings.Land, 2Lizards, Brick Planet

Software I Use

- Blender

- Substance Painter

- Unreal Engine

- Photoshop

- Houdini

- ZBrush

- xNormal

- Grand Designer

Skilled in

- Hard Surface Sculpting

- Organic Sculpting

- Retopology

- UVW Mapping