- Blender | Substance Painter | Unreal Engine | Unity | Houdini | Photoshop
Interactive dorm and apartment layout software
- created models used on college campuses and apartment complexes
- Developed new interactive features with a Blender to Babylon pipeline
Worked within tight deadlines to create and texture product models for a large scale consumer-based AR application
Produced photorealistic models from tech drawings while managing large libraries of incoming and outgoing product models
Designed and executed the creation of in-game NFTs, environment props and character assets
Worked closely with client to develop a unique and innovative style for a large open-world environment
Designed and created NFT assets for use within an in-game digital trading card platform
Used motion capture equipment and software to create player animations
Designed and developed environments of in-game levels
Design and create Character props and player driven content
Conceptualized interior and exterior spaces to create story driven 3D environments
Imported assets made by team members to assemble detailed scenes composited with Pixar’s Renderman
Conceptualize, design and execute original media utilizing Blender, Substance Painter, Unreal Engine and other 2D and 3D software.
Accustomed to working in fast paced, deadline driven environments to deliver high quality content that meets clients' needs and visions